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Blend in. Don’t get caught.
Six players. One word each. Everyone sounded pretty convincing, but someone isn’t who they say they. That someone is The Chameleon.
In each round of The Chameleon, a secret word is selected from a Topic Card in the middle of the table. Everyone knows what the word is, except for the player with the Chameleon card… but which player is it? Using cunning, social deduction and some serious mob mentality, each player shouts out a related word to prove their innocence and tries to track down the imposter. Once everyone’s said their piece, the voting begins and the moment of truth arrives.
In order to successfully track down the guilty player and win the game, players will have to use all of their teamwork and witch-hunting skills. If you’re the Chameleon, however, the rules are much more simple. Don’t. Get. Caught.
A triple-award winning Type of Game_Party game, created by the legendary inventor of Coup (Rikki Tahta) and crafted by Big Potato.
ONE OF YOU IS THE CHAMELEON
In this board game, your job is to blend in and not get caught.
CATCH THAT CHAMELEON!
Everyone else is trying to work out who the Chameleon is. Everyone suspects everyone else at the beginning.
ONE WORD CAN GIVE YOU AWAY
Using one carefully chosen word based on a secret topic, you each try to smoke out the Chameleon, who doesn’t know what the secret topic is.
Duration: 15 mins
56 Topic Cards, 2 dice, 1 pen